Code:
all: rpg
rpg: main.o game.o player.o
g++ -o rpg main.o game.o player.o -lSDLmain -lSDL -lGL -lSDL_image
main.o: main.cpp
g++ -c -o main.o main.cpp
game.o: game.cpp
g++ -c -o game.o game.cpp
player.o: player.cpp
g++ -c -o player.o player.cpp
windows: mainc.o gamec.o playerc.o
i686-w64-mingw32-g++ -o rpgWin.exe mainc.o gamec.o playerc.o -static-libgcc -static-libstdc++ -lmingw32 -lSDLmain -lSDL -lopengl32 -lglu32 -lSDL_image
mainc.o: main.cpp
i686-w64-mingw32-g++ -c -o mainc.o main.cpp
gamec.o: game.cpp
i686-w64-mingw32-g++ -c -o gamec.o game.cpp
playerc.o: player.cpp
i686-w64-mingw32-g++ -c -o playerc.o player.cpp
clean:
rm -rf *.o rpg rpgWin.exe
all: rpg
rpg: main.o game.o player.o
g++ -o rpg main.o game.o player.o -lSDLmain -lSDL -lGL -lSDL_image
main.o: main.cpp
g++ -c -o main.o main.cpp
game.o: game.cpp
g++ -c -o game.o game.cpp
player.o: player.cpp
g++ -c -o player.o player.cpp
windows: mainc.o gamec.o playerc.o
i686-w64-mingw32-g++ -o rpgWin.exe mainc.o gamec.o playerc.o -static-libgcc -static-libstdc++ -lmingw32 -lSDLmain -lSDL -lopengl32 -lglu32 -lSDL_image
mainc.o: main.cpp
i686-w64-mingw32-g++ -c -o mainc.o main.cpp
gamec.o: game.cpp
i686-w64-mingw32-g++ -c -o gamec.o game.cpp
playerc.o: player.cpp
i686-w64-mingw32-g++ -c -o playerc.o player.cpp
clean:
rm -rf *.o rpg rpgWin.exe
I da napomenem da mi u wine-u radi odlicno.
[Ovu poruku je menjao nekicneko99 dana 16.02.2015. u 00:00 GMT+1]
[Ovu poruku je menjao nekicneko99 dana 16.02.2015. u 13:35 GMT+1]